
I’m Eric Parsons, known in the LEGO community as ScruffyBrickHerder.
My background is in design. I studied Visual Arts and Architecture before spending 25 years leading multi-disciplinary design teams across user experience design, branding, and product management. That experience shapes everything I make. I think about structure before surface, composition before detail, and function before form.
LEGO became my creative medium because it demands exactly the kind of problem-solving I’ve always been drawn to. The constraints are real. The decisions compound. And the work is never finished until it holds together in your hands.
Design Philosophy
My work spans a range. Some of it is faithful to the Star Wars and sci-fi universes I love, ships and craft I’ve spent years living inside. Some lives in the gray area between canon and original, reinterpreting familiar shapes into something new. And some is entirely my own, original stories about people the camera doesn’t follow.
The same values run through all of it.

Everything exists at a moment in time. A ship that isn’t weathered hasn’t been anywhere. A wall with no texture wasn’t built by anyone real. I want to show the evidence of what came before and leave room for what might come next.

I build scenes that reward looking. From a distance, something should pull you in. Up close, there’s a story. And if you lean in far enough, there’s usually something that makes you laugh, or experience something you didn’t expect.

I work in constraints on purpose, because they create intention. LEGO is the right medium for this partly because it is itself a constraint. It’s a growing catalog of components I can draw from without having to create everything from scratch. The limits force creativity. And there’s something about the toylike quality of it that softens themes that might otherwise feel too heavy.

Whatever I’m building, I’m interested in the gray area. The characters who aren’t quite heroes or villains. The surfaces that show their history. The details you have to find yourself.
Explore my Portfolio to see the full range, or read about my Process to see how the work comes together.
Exhibitions
I exhibit regularly at public LEGO art exhibitions and am a Featured Artist with BrickUniverse, one of the largest platforms for professional LEGO artists in the country.
Upcoming shows
Brick Convention
Salem, MA — June 2026
BrickUniverse
Portland, ME — Oct 2026
Recent shows
BrickUniverse
Rochester, NY — April 2026
BrickUniverse
Burlington, VT — Sept 2025
Best Star Wars recognition